Tomb Raider Remastered
This one was a really quick one for me. It was a bit of a holdover in between projects.
I was put on it temporarily just to get it set up and running, then it was handed over to an outsourced team. I played through the game, and built comprehensive test plans to cover everything, got the bug tracking database up and running, figured out the alpha/beta/release milestones with the development team, then handed off the whole package of information to our outsourcers before moving on to something else.
It was fun to briefly revisit with Lara as I hadn’t seen her for a couple of years after spending so much time with her.
Set up comprehensive test plans for an outsourced team
Worked out Alpha, Beta, and Release milestones with the development team
Set up bug tracking database
Passed off the information to the outsource team